
Days gone pc demo Ps4#
I won’t have too long to wait, with Days Gone hitting PS4 on April 26th. It could hold some secrets that are worth exploring, but I’ll be waiting to find out, rather than ravenously seeking it like I have in the past. As of now, the game is available for Pre-Purchase from many digital retailers like Steam and Epic Games Store.
Days gone pc demo Pc#
I’ve played these games before though, and so while I’m intrigued by Days Gone, I wasn’t wowed by it. The PS exclusive title, Days Gone release date for PC is set to be May 18, 2021. Players who haven’t gotten their fill of the zombie, post-apocalyptic, survival shooter genre could find their game of the year here. The concept was cool though, so maybe the more polished final build will do better.Īll in all I did enjoy Days Gone, it just left little lasting impact on me, especially with more intriguing experiences available just a few booths away. Unfortunately the horde wasn’t quite as visually spectacular as we’ve seen in the scripted demos though, and mine ended up having a lot of clipping among the characters and with level geometry. You can do this by driving or running around, leading them into traps or secure combat spots. In this mission there’s a huge horde near your camp and you need to eliminate the threat they pose.

Massive hordes of zombies are pretty cool, no matter how overused the trope is. Jumping into the second demo showed more of what made Days Gone such a hit in its multiple E3 showings.

The end promised more interesting plot elements, with raiders grabbing your friend and scorching his tattoos off as they are a part of the “old world”. Everything in between this is standard stuff, involving opening drawers to find supplies, and stealthily eliminating any threats. For the demo, they never got too in the way, and you are pretty much left to explore, finding a way inside a nearby garage by climbing up onto the roof. This offers one glimpse at how Days Gone could stand above its contemporaries, with smaller child-like zombies who are scared of you while you are strong, but will swarm if they sense weakness. Your partner draws most of the zombies away, clearing it out for you to explore. John riding his motorcycle up on a gas station that holds valuable supplies. In the first section, the game really leaned hard on tropes that have been almost driven into the ground though. I had fun with it, both in the slower paced and more survival-focused first demo and the more chaotic horde combat of the second. I want to stress that Days Gone is still a solid gaming experience. It’s all here, and it’s all well done, but in the environment of PAX East it just felt at odds with almost everything else at the show, and everything else going on in games today. There’s survival mechanics, zombies, looting, and a post-apocalyptic world. The gameplay is very much crafted on experiences you’ve had before, almost serving as a summation for this console cycle.

The world sort of does too, though the zombies have a much different style and life to them. Movement and combat feels like The Last of Us.
